Blender Skybeam effect

Posted by Mike Haller on Friday, January 2. 2009 at 08:23 in Selfmade
Playing around with Blender again. Wanted to try out how "visible" light can be made. I hoped that'd be as easy as switching on the Mist button, but unfortunately it was not so easy. However, after a couple of trial and errors, i finally found the Halo button on the lamp object, which is pretty much what I was looking for to get that noir-stylish Batman Skybeam effect.

Added a filled bezier curve object targeted by a spot light. The object has a Cloud texture to increase the fog effect. Duplicated that object's curve path and gave the second object a Halo effect itself, so it shines a little bit around the edges. For the background, I used a very large plane with the same Cloud procedural texture and using Alpha as the Map To parameter, so the stars shine through. For the city skyline, i copied a few plain cubes and resized them individually on their Y axis. Kept the color very dark, so you don't see all the glitches.

This is how the Blender Desktop looks like:

My tandoori experience

Posted by Mike Haller on Saturday, January 26. 2008 at 18:32 in Selfmade
On friday, I visited an english food store located in the city of Zug, Switzerland, where I'm currently working.

There, I bought Patak's Tandoori Curry Paste with Tamarind and Ginger. After reading the recipe, I started to merge all the required ingredients into a bowl:
- Yogurt (500g)
- Tandoori Curry Paste (two table spoons)
- Chicken (cut into dices)
- Oil

Now, i'm waiting for it to marinate until tomorrow. Then, it will be cooked until no liquid is left or it gets creamy enough.

About

My name is Mike Haller and I'm a software developer and architect at Bosch Software Innovations in Germany. I love programming, playing games and reading books. I like good food, making photos and learning and mentoring about the craftsmanship of commercial software development. Stack Overflow profile for mhaller

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